![]() ![]() Thus any modifications should be done in the mod files. The zip is a core game file as some textures in here are hardcoded in the game (removing those files will cause the game to crash). This file contains 2d DDS textures for player logos, splash artwork, and company(VENT) artwork in the game. This folder contains the Logos Artwork zip file. If you do attempt to modify these files, please note that every existing widget name must be present or the game will crash upon trying to load the GUI. Attempting to mod these files may crash the game or make the game unplayable. These are considered core game files and can not be modded. These are handwritten files for the game GUI. This folder contains QuickGUI (Ogre3D) sheet files. In the future we may support font modding via the modding files. As such any modifications to the font files should be made to the core files. Currently fonts are not moddable with Mod files. Any changes should be in the modification file. This is a core game file and should not be overwritten. This folder contains the artwork zip for city/territory flag 2d dds texture files. This folder contains the artwork zip file for the sub components and vehicle types 2d (blueprint) dds files. This folder contains the artwork zip file for the City Information Window. If you download a translation from the Localization Editor you will save them to this folder. This folder stores the translation xml files. They should not be edited, removed, or touched. Files not located in the sub-folders are the source files for the reports. These sub-folders also contain newspaper images and any other web-based file. Reports are saved inside sub folders named after the save game. This folder contains reports specific to your save games. The player's saved slider positions xml files go in this folder. This functionality is only supported in the Windows build. ![]() This folder contains screenshots you take from in the game. ![]() This folder contains several settings files, including lock files for warnings of initial selections. These files compress well and are viewable with an SQLite viewer. It is the definitive automotive business management simulator.Your save games go into this location. If you’re looking for a more realistic, modern version of Detroit or Motor City (Oldtimer), or if you’re looking for a business simulator as in-depth as the fabled Capitalism, or perhaps you’re tired of over-simplified tycoon games and want something much more detailed, look no further. All maps also include thousands of historical events that shape world and automotive history such as the Panic of 1907, World War 1, the Post War Recession, The Great Depression, and many more large and small events that will affect your decisions. With correct settings most maps have near historically accurate sales figures, hundreds of static AI and infinite dynamically generated AI competition. Each map has historically accurate purchasing power, population, population growth, inflation, interest and market growth rates. For a little less micromanagement, the game also includes territory based maps which are broken down into a few dozen regions. Armed with its realistic economic simulator.GearCity offers several maps with hundreds of cities. Let your imagination free and choose your own path. Produce munitions and military equipment for governments at war. Adjust dividends on your subsidiaries and enact a hostile takeovers in a feature-heavy stock system. Build factories and distribution branches. Manage production lines, supplies, prices, and employees. GearCity offers a wide variety of design and business choices.Create chassis, engines, transmissions, and vehicles. Thousands of players across the globe and industry professionals from automotive engineers to economics professors have praised the game’s intricate details. It is a complex, realistic, in-depth management sim that will take several hours to grasp and hundreds of hours to master. Unlike tycoon games, GearCity has not been simplified. GearCity is a realistic historically focused economic simulation of the global automobile industry. What made business leaders such as Henry Ford, William Durant, and Karl Benz so great? Could you ever accomplish what they did? About This Game Have you ever dreamed of running your own car company?Thousands have tried, and many have failed. ![]()
0 Comments
Leave a Reply. |